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Catch phrase
Catch phrase









catch phrase

He uses the cards from one row until a player gets ONE Catch Phrase right or all the cards have been played, then he moves up to the next row. The cards are played in the same way as the Rapid Fire round. In this Round the Host puts Super Catch Phrase cards picture-side-down on each of the six card spaces on the Super Catch Phrase Board. If the timer runs out and nobody has guessed the Catch Phrase correctly the Host moves on to the next Catch Phrase card.įive cards are played in the Rapid Fire round (whether they are guessed right or not), then the game moves on to the Super Catch Phrase round. The first player to guess the Catch Phrase correctly, within the time, wins £200. Chips stand then turns over the timer and all the players shout out as many guesses as they can within a single turn of the timer. The Host reveals a Catch Phrase card on the Mr. The Host again uses Regular Catch Phrase cards for the Rapid Fire round but during this turn everyone plays at the same time. Round 1 continues with individual player turns until the Bonus Catch Phrase has been guessed or all the window covers have been removed without anyone getting it right. The window covers must be removed in their number order from '1' to '9'. The player who gets the Bonus Catch Phrase right wins £300. If a player gets a regular Catch Phrase right, the Host reveals one square on the Bonus Catch Phrase frame and the player gets ONE guess at what the Bonus Catch Phrase is. If the timer runs out and the Catch Phrase has not been guessed, nobody wins any money that round and the Host takes a new Regular Catch Phrase card for the next player's individual turn. If the Host thinks an answer is 'close enough' he can allow it as correct.

catch phrase

The first player to shout out the correct answer before the timer runs out wins £100. If he cannot, the timer is turned over again and all the other players, at the same time, try to guess the Catch Phrase. The player to the left of the Host goes first and tries to guess the Catch Phrase before the timer runs out. Chips card holder and turns over the timer to start the guessing.

catch phrase

He looks at the answer which is written upside-down on the other side of the card. The Host takes a card from the Regular Catch Phrase set. In this round each player tries to solve Catch Phrases on their own. The window covers are laid out in a different order for each picture. The Host then hides the image by putting the nine numbered window covers over the corresponding numbers printed on the Catch Phrase picture. A clip is included to hold the frame shut during play. He then slides it into the Bonus Catch Phrase frame. The Host picks a Bonus Catch Phrase card and looks at the answer making sure that no other player sees it. The Host picks a Bonus Catch Phrase card and puts it into the frame (see below).īonus Catch Phrases (large square cards):.Decide who will be Host for the first game.Divide the Catch Phrase cards into two sets - one set with a Catch Phrase on ONE side (Super Catch Phrases) and the other set with a Catch Phrase on BOTH sides (Regular Catch Phrases).To collect the most money by guessing Catch Phrase puzzles. The window covers can be stored in the empty tray section between games. Carefully press out these window covers before you start the game. In this game there is a picture frame that holds a Bonus Catch Phrase card.The nine 'window covers' that fit into the frame are printed on a separate 'pop-out' sheet. All rights reserved.96 Double Sided Regular Catch Phrase CardsĦ0 Banknotes (30 x £100, 20 x £500, 10 x £1000)











Catch phrase